About
Get to Know Me

About Me
Hi, there!
/yay!!!
I’m a product designer who builds brand-tight, conversion-smart experiences. My path runs from archaeology into formal UX and interaction design education, and through visual arts—sculpture, fashion-related design and drawing & painting. This means I read patterns first, then design with intent. I trained in user experience design, interaction principles, and digital systems alongside a strong fine arts foundation, which informs how I structure information, design interfaces, and balance clarity with craft.
I founded Sedona Fashion Magazine NYC and was invited to NYFW in February 2025 to cover collections. I was also invited to Première Vision Paris and recently attended its Tribeca preview as part of the 2026 season. Last year, I wrote and published Planets' Friendly Visit, a compact children's book about kindness, caring, and inclusion (available on Amazon).
I’m deeply curious by nature and continuously learning, sharing articles on this site through my blog—covering practical design insights, lessons from real product work, tooling and plugin explorations, and applied AI workflows—and extending those conversations across social platforms to support and learn from the broader design community. I treat AI as a force multiplier, not a headline. After the AWS NY AI Summit and ML/Generative AI training—plus IxDF’s "AI for Designers" in progress—I use AI to accelerate discovery, pattern mining, and content-aware prototyping while keeping craft and judgment uncompromised. The studio work continues as well; sculpting and drawing keep my eye honest about proportion, weight, and rhythm—the same qualities that help interfaces read cleanly and move with confidence.
In practice, I turn research into structure and story into interface—clear information architecture, disciplined content, and systems that ship. I’ve led work across e-commerce and editorial platforms, aligning voice, flow, and business goals without ornament. The result is product that feels inevitable: coherent, fast, and measurable.
Like I said, I still sculpt. I still draw. I still design. And I’m building digital experiences with the same rigor—editorial clarity, aesthetic control, and measurable impact.

